ICOS: Assistive Reality, Augmented Reality through Artificial Intelligence

Assistive Reality is an Australian start-up project created by a team of information and biotechnology professionals with experience in AI systems, user interface design, 3D modeling and a driving interest in human-augmentation technology.

The name Assistive Reality is derived from our concept of creating applications that will use intelligent AI systems from a variety of authors, to integrate with device sensors, and cloud-computing to provide assistance to the human wearer in their professional and home life.

Assistive Reality is an Augmented Reality applications developer with a speciality in providing integrated Artificial Intelligence for the AR experience. These AIs can be configured to provide differing levels of human-assist, from full audio/visual task guidance to simple memory/reminder tasks. Since the AI has access to the input from the AR headset sensors, it literally is able to put itself in the position of the wearer and see exactly the perspective required.

aronline.io is the website for Assistive Reality, and will be the basis for delivering user profiles, dynamic applications and Blockchain-integrated services such as interacting with the license redemption smart contract (Exchange ARX for licenses, or ARX for download code to native device store) or for retrieving and updating biometric ID prints stored on the Blockchain.

If successfully funded Assistive Reality will be positioned to successfully hit the Quarter 2 of 2018 milestone for release of two Augmented Reality applications via each device’s store:

World 1, and Profession

World 1 introduces the concept of an AR World Browser, allowing an always-on AR experience whether at home or in public, with seeded content and a fully integrated AI offering configurable levels of assistance. Additionally, in this multi-platform, multi-user networked world, users that hold ARX tokens gain the ability to host AR zones for grouped interaction such as world-scale gaming, choose-your-own-adventure style role playing, or team challenges.

Driving1

assistive_reality3 assistive_reality2

Profession is intended for light-to-medium professional usage, and allows the user to select a job role or task function; the inbuilt AI is more comprehensive than even in World 1, and will observe the environment through 3D positional tracking and offer visual cues and guidance specific to that task. The task database is built up by a learning algorithm that aims to continually improve its success rate. Profession is intended to directly augment a human’s ability to perform their normal job function, and will be actively monitored to ensure the relevant features most-used are given the most prominence and best integration within the app.

ARphoneApp

One of the important functions of our Spectrum AR’s API is access to the Ethereum Blockchain; this provides a number of features such as secure storage of biometric ID hashes, data hash storage and replication, AR zone funding/rewards payouts via smart contract, license purchase/tracking, in-world and experience currency for purchases, low cost high availabilixty replication through combination of public/private eth chains, ARX token issuance for inbuilt ERC20 token trading and lastly, the ability for Assistive Reality world designers to configure various points in the real world with actual Ethereum smart contracts behind them, to trigger events as and when time points elapse or users approach them.

We believe World 1 will excite people in a way similar to Pokemon Go but with a far wider-reaching commercial potential and without any of the single-platform entry requirements of almost all other similar products.

Why is Ethereum integration important?

Ethereum is a leading cryptocurrency in 2017 and has many advanced features including Turing-complete smart contract scripting and sandboxed code execution. Ethereum’s EVM programmability has contributed to the rise of many distributed applications and offers unique integration options for AR/MR applications. Building our software with native support for Ethereum technology provides the following benefits for our users:

  • Private or Public Blockchain-secured Biometrics for each user provide security, audit trail, and data survivability with integrity beyond a typical private database
  • Swarm technology is leveraged for roaming user data and some profile information
  • Smart contracts are executed using distributed computing (nodes) allowing a degree of processing-offload for miniaturized devices
  • Ethereum configurations are already available within major cloud provider services, giving immediate, well-understood scaling when storing data for enterprise client solutions
  • Ethereum has a strong development roadmap and community, with good leadership, which has led to widespread trust and adoption across a range of platforms, by a variety of internationally-respected companies; integrating with Ethereum allows us to work with a proven community of professionals with established toolsets and practices, increasing consistency and standardization
  • ARX tokens issued in our ICO can be exchanged using the redemption smart contract for World 1 and Profession early access
  • ARX tokens and ETH can be used to interact with paid content in all Assistive Reality consumer-facing applications, including AR zones that contain premium content
  • Ethereum’s developer community will be directly leveraged to hire coders and testers for smart contracts and Blockchain integration when building World Zones and assistive AI Bots

What technology does Assistive Reality use?

Our Spectrum engine powers all Assistive Reality applications and is written in a number of core stacks simultaneously to ensure we have a common API available for use by higher level components wherever possible. We specifically utilise a combination of native device SDKs (ARKit, ARCore), OS API (for Android), C#/.Net, and 3D Engine scripting within Unity3D and Unreal Engine. For certain implementation types we have found Augment and Vuforia to offer elements we can integrate with Spectrum for a deeper experience. We support platforms across the industry such as SteamVR, Apple Store and Google Play for deploying our applications. In the future we hope to publish our Spectrum engine API and allow developers to create Enterprise AR applications for licensing by our corporate and government clients.

assistive_reality1

We will initially provide support for the following hardware devices:

AR/MR

  • Microsoft HoloLens and other MR SDK devices
  • Apple AR-kit based devices
  • Google ARCore
  • Google Tango and/or Glass native

VR

  • HTC Vive
  • Oculus Rift
  • GearVR

We intended to provide future support for the following devices, pending the establishment of a commercial agreement and our technology compatibility assessment:

  • Magic Leap
  • Google Home integrated home-projection
  • Smart contact lenses (As soon as available)
  • OpenAI projects (via visualisation plug-ins)
  • Android-based AR Bluetooth connected devices (such as Epson’s Moverio)

The ICO

Presale:
29 September 2017 19:00:00 Pre-sale opens! 8,000 ARX per 1 ETH
01 October 2017 19:00:00 Pre-sale price update 7,250 ARX per 1 ETH
03 October 2017 19:00:00 Pre-sale price update 6,750 ARX per 1 ETH
05 October 2017 19:00:00 Pre-sale price update 6,250 ARX per 1 ETH
06 October 2017 19:00:00 Pre-sale closes 19:00 GMT

ICO:
10 October 2017 19:00:00 ICO opens! 5,000 ARX per 1 ETH
17 October 2017 19:00:00 ICO price update week 2 4,500 ARX per 1 ETH
24 October 2017 19:00:00 ICO price final update week 3 4,000 ARX per 1 ETH
31 October 2017 19:00:00 ICO closes 19:00 GMT

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Jose Felip

Jose Felip

The difficult thing is not to learn, the difficult thing is to know how to teach. Editor and coordinator of the free book "La era de las BLOCK punto COM" CEO of bitcoiner.today