Arker seeks to change the classic game system for reward.
The video game industry is moving towards a system by which the player must pay to continue playing or even to win at some point. Although sometimes the user is “granted” the opportunity to view ads to avoid paying to continue playing. Is this model good for consumers? Would not it be possible to reward the player for the time he spends playing a video game instead of being charged for it? This problem affects two sectors: the industry that wants greater benefits and the users who want to be able to play without having to pay for each movement they make in the game. We are in a moment of disruption in the video game industry, while large companies are stuck in an obsolete business model, small studios are taking the initiative.
“We believe in a model in which the player owns the reward he receives for investing his time in the game, if he wants to share it or sell it he is free to do it, the important thing is that we can not limit the user in that aspect.” – Juanjo Chust, CEO of Arker.
The Arker model bases its reward system on rewarding the player with a cryptocurrency. This can be used in the game as it happens in conventional models, however, the novelty is that you can also share it with a friend or sell it to get money. This new model breaks with the usual rewards system of current games where the player is limited if he does not pay to continue expanding his possibilities in the game. This project has its ICO open just a few weeks ago, the number of investors it makes the current price of the token very small, this, together with its realistic financing goals, makes it a very interesting ICO.
Spanish Website: https://arker.io/es
English Website: https://arker.io/
Spanish Telegram: https://t.me/ComunidadArker
English Telegram: https://t.me/ArkerCommunity
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